Files
bl/logic/controller/item.go
昔念 5e01837f78 refactor(logic): 重构逻辑层代码
- 移除未使用的 SocketHandler_Tomee.go、ai.go、effect_1.go 文件
- 更新 player 包名引用,替换原 service 包
- 调整 TomeeHeader 和相关处理逻辑至 player 包
- 更新各控制器中的 Player 引用为 player 包中的类型
- 移除冗余的 GetPlayer 方法,使用新逻辑
2025-09-14 01:35:16 +08:00

33 lines
891 B
Go

package controller
import (
"blazing/common/socket/errorcode"
"blazing/logic/service/item"
"blazing/logic/service/player"
"blazing/modules/blazing/model"
)
func (h Controller) UserItemList(data *item.ItemListInboundInfo, c *player.Player) (result *item.ItemListOutboundInfo, err errorcode.ErrorCode) {
result = &item.ItemListOutboundInfo{}
result.ItemList = make([]model.SingleItemInfo, 0)
re := c.Service.ItemCheak()
for _, v := range re {
if int32(v.ItemId) >= int32(data.Param1) && int32(v.ItemId) <= int32(data.Param2) {
v.LeftTime = 360000
result.ItemList = append(result.ItemList, v)
}
}
return result, 0
}
func (h Controller) PlayerGoldCount(data *item.GoldOnlineRemainInboundInfo, c *player.Player) (result *item.GoldOnlineRemainOutboundInfo, err errorcode.ErrorCode) {
return &item.GoldOnlineRemainOutboundInfo{
uint32(c.Info.GoldBean) * 100,
}, 0
}