- 将 InitEffect 重命名为 InitSkillEffect,用于初始化技能效果 - 修改技能效果的 ID,避免和普通效果 ID 冲突 - 优化战斗循环逻辑,增加战斗结束的判断条件 - 调整输入结构,移除未使用的属性和状态容器 - 重构技能解析和攻击处理逻辑,提高代码可读性和维护性
68 lines
1.5 KiB
Go
68 lines
1.5 KiB
Go
{
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"data": [
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{
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"id": 1,
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"title": "登录游戏{0}次"
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},
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{
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"id": 2,
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"title": "完成{0}难度泰坦矿洞{1}次"
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},
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{
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"id": 3,
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"title": "通关{0}层经验训练场{1}次"
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},
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{
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"id": 4,
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"title": "通关{0}层学习力训练场{1}次"
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},
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{
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"id": 5,
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"title": "通关{0}层勇者之塔{1}次"
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},
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{
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"id": 6,
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"title": "前往星愿漂流瓶完成{0}次许愿"
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},
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{
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"id": 7,
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"title": "战胜{0}次{1}难度六界神王殿BOSS"
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},
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{
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"id": 8,
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"title": "开启{0}次X战队密室"
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},
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{
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"id": 9,
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"title": "战胜{0}次{1}难度精灵王试炼BOSS,累计{2}星"
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},
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{
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"id": 10,
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"title": "进行{0}次精灵养成"
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},
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{
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"id": 11,
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"title": "完成{0}次每日任务"
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},
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{
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"id": 12,
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"title": "通关{0}次星际迷航"
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},
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{
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"id": 13,
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"title": "获得{0}只精灵"
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},
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{
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"id": 14,
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"title": "累计击败{0}只精灵"
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},
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{
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"id": 15,
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"title": "进行{0}次巅峰圣战{1}模式对战"
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},
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{
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"id": 16,
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"title": "通过{0}次六界神王殿{1}难度"
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}
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]
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} |