Files
bl/logic/service/fight/effect/effect_43.go
昔念 499a0ba5ab
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fix(fight): 移除无用依赖并优化技能效果逻辑

- 移除了github.com/alpacahq/alpacadecimal依赖,简化了生命值恢复计算逻辑
- 修复了effect_4_5.go中技能参数索引错误,统一了概率判定和属性设置的参数使用
2026-03-12 21:01:58 +08:00

29 lines
530 B
Go

package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
/**
* 恢复自身最大体力的1/n
*/
func init() {
input.InitEffect(input.EffectType.Skill, 43, &Effect43{})
}
type Effect43 struct {
node.EffectNode
}
func (e *Effect43) OnSkill() bool {
//fmt.Println("恢复自身最大体量的1/n", tt.IntPart())
e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, e.Ctx().Our.CurrentPet.GetMaxHP().Div(e.Args()[0]))
return true
}