Files
bl/common/socket/ServerEvent.go
昔念 910e866456 fix(socket): 优化 TCP 连接处理和玩家昵称处理
- 在 ServerEvent.go 中增加 TCP 连接的特殊处理逻辑,防止缓冲区溢出
- 修改 CreatePlayer.go 中的昵称处理,去除多余的空格
- 优化 mapout.go 中的玩家离开地图通知逻辑
- 在 wscodec.go 中增加对 TCP 连接的识别和处理
2025-09-13 00:42:39 +08:00

202 lines
4.6 KiB
Go

package socket
import (
"context"
"log"
"sync/atomic"
"time"
"blazing/common/data/share"
"blazing/logic/service"
"blazing/logic/service/maps"
"github.com/gogf/gf/v2/os/glog"
"github.com/panjf2000/gnet/v2"
"github.com/panjf2000/gnet/v2/pkg/logging"
)
func (s *Server) Boot() error {
// go s.bootws()
err := gnet.Run(s, s.network+"://"+s.addr,
gnet.WithMulticore(true),
gnet.WithTicker(true),
// gnet.WithReusePort(true),
// gnet.WithReuseAddr(true),
gnet.WithSocketRecvBuffer(s.bufferSize))
if err != nil {
return err
}
// err := gnet.Run(s, s.network+"://"+s.addr, gnet.WithMulticore(s.multicore))
glog.Debug(context.Background(), "server exits with error: %v", err)
// logging.Infof("server exits with error: %v", err)
return nil
}
func (s *Server) Stop() error {
_ = s.eng.Stop(context.Background())
s.workerPool.Release()
return nil
}
func (s *Server) OnClose(c gnet.Conn, _ error) (action gnet.Action) {
atomic.AddInt64(&s.connected, -1)
//logging.Infof("conn[%v] disconnected", c.RemoteAddr().String())
v, ok := c.Context().(*service.ClientData)
if !ok {
return
}
if v.Player != nil {
glog.Debug(context.Background(), v.Player.Info.UserID, "断开连接")
maps.LeaveMap(v.Player)
v.Player.IsLogin = false
service.Mainplayer.Delete(v.Player.Info.UserID)
share.ShareManager.DeleteUserOnline(v.Player.Info.UserID) //设置用户登录服务器
v.Player.Save() //保存玩家数据
}
//}
//关闭连接
return
}
func (s *Server) OnTick() (delay time.Duration, action gnet.Action) {
logging.Infof("[connected-count=%v]", atomic.LoadInt64(&s.connected))
return 10 * time.Second, gnet.None
}
func (s *Server) OnBoot(eng gnet.Engine) gnet.Action {
s.eng = eng
logging.Infof("syslog server is listening on %s\n", s.addr)
return gnet.None
}
func (s *Server) OnOpen(conn gnet.Conn) (out []byte, action gnet.Action) {
if conn.Context() == nil {
conn.SetContext(service.NewClientData()) //注入data
}
atomic.AddInt64(&s.connected, 1)
return nil, gnet.None
}
func (s *Server) OnTraffic(c gnet.Conn) (action gnet.Action) {
if s.network != "tcp" {
return gnet.Close
}
ws := c.Context().(*service.ClientData).Wsmsg
if ws.Tcp { //升级失败时候防止缓冲区溢出
s.handleTcp(c)
return gnet.None
}
tt, len1 := ws.ReadBufferBytes(c)
if tt == gnet.Close {
return gnet.Close
}
ok, action := ws.Upgrade(c)
if !ok { //升级失败,说明是tcp连接
s.handleTcp(c)
return gnet.None
} else {
// fmt.Println(ws.Buf.Bytes())
c.Read(make([]byte, len1))
}
if ws.Buf.Len() <= 0 {
return gnet.None
}
messages, err := ws.Decode(c)
if err != nil {
return gnet.Close
}
if messages == nil {
return
}
for _, msg := range messages {
//client := conn.RemoteAddr().String()
_ = s.workerPool.Submit(func() {
s.parser(c, msg.Payload)
})
}
return gnet.None
}
func (s *Server) handleTcp(conn gnet.Conn) (action gnet.Action) {
for {
if !s.discorse {
handle(conn)
}
data, err := s.codec.Decode(conn)
if err != nil {
break
}
//client := conn.RemoteAddr().String()
_ = s.workerPool.Submit(func() { //TODO 这里可能存在顺序执行问题,待修复
s.parser(conn, data)
})
return gnet.None
}
if conn.InboundBuffered() > 0 {
if err := conn.Wake(nil); err != nil { // wake up the connection manually to avoid missing the leftover data
logging.Errorf("failed to wake up the connection, %v", err)
return gnet.Close
}
}
return gnet.None
}
func (s *Server) parser(c gnet.Conn, line []byte) {
//todo 这里待实现注入player实体
s.handler.Handle(c, line)
}
// CROSS_DOMAIN 定义跨域策略文件内容
const CROSS_DOMAIN = "<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy><cross-domain-policy><allow-access-from domain=\"*\" to-ports=\"*\" /></cross-domain-policy>\x00"
// TEXT 定义跨域请求的文本格式
const TEXT = "<policy-file-request/>\x00"
func handle(c gnet.Conn) {
clientdata := c.Context().(*service.ClientData)
if clientdata.IsCrossDomain {
return
}
// 读取数据并检查是否为跨域请求
data, err := c.Peek(len(TEXT))
if err != nil {
log.Printf("Error reading cross-domain request: %v", err)
return
}
if string(data) == TEXT { //判断是否是跨域请求
log.Printf("Received cross-domain request from %s", c.RemoteAddr())
// 处理跨域请求
c.Write([]byte(CROSS_DOMAIN))
c.Discard(len(TEXT))
clientdata.IsCrossDomain = true
return
}
//return
}