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bl/logic/service/fight
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1 cbf9b1039f Merge branch 'main' of https://github.com/72wo/blazing
2025-12-11 14:02:45 +00:00
..
action
```
2025-12-11 12:16:32 +08:00
boss
``` feat(fight): 新增战斗回合Hook机制,实现特定条件下强制结束战斗和随机出手逻辑
2025-12-10 18:37:32 +00:00
effect
Merge branch 'main' of https://github.com/72wo/blazing
2025-12-11 14:02:45 +00:00
info
feat(fight): 优化战斗中技能信息传递方式
2025-12-11 13:31:20 +08:00
input
``` feat(fight): 新增状态类技能效果104和109,重构特效类型枚举并优化技能效果实现
2025-12-11 13:58:24 +00:00
md
refactor: 删除战斗模块冗余代码,增加克洛斯地心入口
2025-08-24 20:35:08 +08:00
node
```
2025-12-11 10:32:39 +08:00
action.go
```
2025-12-11 12:16:32 +08:00
cmd.go
feat(fight): 实现 boss 战斗中精灵特性的支持与多个新魂印效果
2025-11-26 15:25:10 +08:00
fightc.go
``` feat(fight): 新增战斗回合Hook机制,实现特定条件下强制结束战斗和随机出手逻辑
2025-12-10 18:37:32 +00:00
input.go
``` feat(fight): 新增战斗回合Hook机制,实现特定条件下强制结束战斗和随机出手逻辑
2025-12-10 18:37:32 +00:00
loop.go
feat(fight): 优化战斗中技能信息传递方式
2025-12-11 13:31:20 +08:00
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