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bl/logic/service/fight/effect/effect_98.go
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

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package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"github.com/alpacahq/alpacadecimal"
)
/**
*n回合内对雄性精灵的伤害为m倍
*/
func init() {
input.InitEffect(input.EffectType.Skill, 98, &Effect98{})
}
// Effect 98: {0}回合内对雄性精灵的伤害为{1}倍
type Effect98 struct {
RoundEffectSideArg0Base
}
func (e *Effect98) Damage_Mul(t *info.DamageZone) bool {
if e.Ctx().Opp.CurrentPet.Info.Gender != 1 {
return true
}
if t.Type == info.DamageType.Red {
t.Damage = t.Damage.Mul(alpacadecimal.NewFromInt(int64(e.SideEffectArgs[1])))
}
return true
}