35 lines
694 B
Go
35 lines
694 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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"github.com/alpacahq/alpacadecimal"
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)
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// Effect 80: 损失1/2的体力,给予对手同等的伤害
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type Effect80 struct {
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node.EffectNode
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}
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func init() {
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input.InitEffect(input.EffectType.Skill, 80, &Effect80{})
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}
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func (e *Effect80) Skill_Use() bool {
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att := e.Ctx().Our.CurrentPet.GetMaxHP().Div(alpacadecimal.NewFromInt(2))
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e.Ctx().Our.Damage(e.Ctx().Our, &info.DamageZone{
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Type: info.DamageType.Fixed,
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Damage: att,
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})
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e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
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Type: info.DamageType.Fixed,
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Damage: att,
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})
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return true
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}
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