Files
bl/logic/service/fight/effect/effect_54.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

37 lines
709 B
Go

package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
)
// Effect 54: {0}回合使对方攻击伤害是正常状态下的1/{1}倍
type Effect54 struct {
RoundEffectSideArg0Base
StatusID int
}
func (e *Effect54) DamageDivEx(t *info.DamageZone) bool {
if e.Ctx().SkillEntity == nil {
return true
}
if e.Ctx().SkillEntity.Category() == info.Category.STATUS {
return true
}
//fmt.Println("Effect54_o", t.Damage)
if t.Type == info.DamageType.Red {
t.Damage = t.Damage.Div(e.Args()[1])
}
//fmt.Println("Effect54_n", t.Damage)
return true
}
// ---- 注册所有效果 ----
func init() {
input.InitEffect(input.EffectType.Skill, 54, &Effect54{})
}