38 lines
734 B
Go
38 lines
734 B
Go
package effect
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import (
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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)
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// Effect 48: {0}回合内免疫所有受到的异常状态
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type Effect48 struct {
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node.EffectNode
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//StatusID int
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conut int
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}
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func (e *Effect48) EFFect_Befer(in *input.Input, effEffect input.Effect) bool {
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if in != e.Ctx().Opp {
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return true
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}
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if input.IS_Stat(effEffect) {
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return false
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}
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return true
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}
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func (e *Effect48) SetArgs(t *input.Input, a ...int) {
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//e.CanStack(-1)//后续的不会顶掉这个效果
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e.EffectNode.SetArgs(t, a...)
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e.Duration(int(e.Args()[0].IntPart())) //次数类,无限回合
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}
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// ---- 注册所有效果 ----
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func init() {
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input.InitEffect(input.EffectType.Skill, 48, &Effect48{})
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}
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