Files
bl/logic/service/fight/effect/557.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

37 lines
791 B
Go

package effect
import (
"blazing/logic/service/fight/input"
)
// Effect 557: {0}回合内对手使用正先制的技能时{1}%令对手{2}
type Effect557 struct {
RoundEffectArg0Base
}
func (e *Effect557) Skill_Use_ex() bool {
if e.Ctx().SkillEntity == nil {
return true
}
if e.Ctx().SkillEntity.XML.Priority <= 0 {
return true
}
chance := int(e.Args()[1].IntPart()) // 触发概率
statusType := int(e.Args()[2].IntPart()) // 异常状态类型
if success, _, _ := e.Input.Player.Roll(chance, 100); success {
statusEffect := e.Ctx().Our.InitEffect(input.EffectType.Status, statusType)
if statusEffect != nil {
e.Ctx().Opp.AddEffect(e.Ctx().Our, statusEffect)
}
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 557, &Effect557{})
}