Files
bl/logic/service/fight/effect/539.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

37 lines
843 B
Go

package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 539: 对手处于能力提升状态时先制额外+1且威力翻倍
type Effect539 struct {
node.EffectNode
}
func (e *Effect539) ComparePre(fattack *action.SelectSkillAction, sattack *action.SelectSkillAction) bool {
if e.Ctx().Opp.HasPropADD() {
// 增加自身技能优先级
if sattack != nil && sattack.PlayerID == e.Ctx().Our.UserID && sattack.SkillEntity != nil {
sattack.SkillEntity.XML.Priority += 1
}
}
return true
}
func (e *Effect539) SkillHit() bool {
if e.Ctx().SkillEntity == nil {
return true
}
if e.Ctx().Opp.HasPropADD() {
e.Ctx().SkillEntity.XML.Power *= 2
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 539, &Effect539{})
}