Files
bl/logic/service/fight/effect/506.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

34 lines
628 B
Go

package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 506: 下回合受到致命伤害时残留{0}点体力
type Effect506 struct {
node.EffectNode
triggered bool
}
func (e *Effect506) Skill_Use() bool {
e.triggered = true
return true
}
func (e *Effect506) Action_end() bool {
if !e.triggered {
return true
}
minHealth := uint32(e.Args()[0].IntPart()) // m点体力
if e.Ctx().Our.CurrentPet.GetHP().IntPart() == 0 {
e.Ctx().Our.CurrentPet.Info.Hp = minHealth
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 506, &Effect506{})
}