41 lines
757 B
Go
41 lines
757 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"github.com/alpacahq/alpacadecimal"
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)
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// 401. n%几率攻击技能的伤害翻倍(a1: n)
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type NewSel401 struct {
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NewSel0
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}
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func (e *NewSel401) DamageAdd(t *info.DamageZone) bool {
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if !e.IsOwner() {
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return true
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}
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if e.Ctx().SkillEntity == nil {
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return true
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}
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if e.Ctx().SkillEntity.Category() == info.Category.STATUS {
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return true
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}
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if t.Type != info.DamageType.Red {
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return true
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}
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success, _, _ := e.Input.Player.Roll(int(e.Args()[0].IntPart()), 100)
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if !success {
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return true
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}
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t.Damage = t.Damage.Mul(alpacadecimal.NewFromInt(2))
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.NewSel, 401, &NewSel401{})
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}
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