31 lines
594 B
Go
31 lines
594 B
Go
package effect
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import (
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"blazing/logic/service/fight/action"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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)
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// Effect 565: 先出手时恢复1/{0}体力
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type Effect565 struct {
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node.EffectNode
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}
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func (e *Effect565) Skill_Use() bool {
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if e.IsFirst() { // 先出手
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// 回复1/n的最大体力值
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maxHp := e.Ctx().Our.CurPet[0].GetMaxHP()
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healAmount := maxHp.Div(e.Args()[0]) // 1/n
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e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, healAmount)
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}
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.Skill, 565, &Effect565{})
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}
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