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bl/logic/service/fight/effect/444.go
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chore: update fight logic and effect implementations
2026-04-05 02:25:44 +08:00

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package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 444: 降低对手所有PP一点并恢复自身所有PP一点
type Effect444 struct {
node.EffectNode
}
func (e *Effect444) OnSkill() bool {
// 降低对手所有技能PP
e.TargetInput().DelPP(1)
e.CarrierInput().HealPP(1)
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 444, &Effect444{})
}