Files
bl/logic/service/fight/effect/418.go
xinian 78a68148ce
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chore: update fight logic and effect implementations
2026-04-05 02:25:44 +08:00

25 lines
483 B
Go

package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 418: 若对手处于能力提升状态则对方{0}等级{1}
type Effect418 struct {
node.EffectNode
}
func (e *Effect418) OnSkill() bool {
if e.TargetInput().HasPropADD() {
e.TargetInput().SetProp(e.CarrierInput(), int8(e.SideEffectArgs[0]), int8(e.SideEffectArgs[1]))
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 418, &Effect418{})
}