30 lines
599 B
Go
30 lines
599 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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)
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// Effect 193: 若对手{0},则必定造成双倍伤害
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type Effect193 struct {
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node.EffectNode
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}
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func (e *Effect193) SkillHit() bool {
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if e.Ctx().SkillEntity == nil {
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return true
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}
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if e.TargetInput().StatEffect_Exist(info.EnumPetStatus(e.Args()[0].IntPart())) { // 对手处于异常状态
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// 设定必定暴击
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e.Ctx().SkillEntity.XML.CritRate = 16
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}
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.Skill, 193, &Effect193{})
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}
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