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refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量 - 将MonsterMap配置变量注释掉,因为当前不再使用该配置 - 相应地注释掉了初始化代码中的MonsterMap赋值逻辑 feat(logic/controller): 统一CanFight方法返回值为ErrorCode - 修改PlayerFightBoss等战斗控制器中的Can
23 lines
470 B
Go
23 lines
470 B
Go
package common
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import (
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"blazing/common/socket/errorcode"
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"blazing/logic/service/fight/info"
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"blazing/modules/player/model"
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)
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type PlayerI interface {
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GetPlayerCaptureContext() *info.PlayerCaptureContext
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Roll(int, int) (bool, float64, float64)
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//SendPack(b []byte) error
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Getfightinfo() info.Fightinfo
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GetInfo() *model.PlayerInfo
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InvitePlayer(PlayerI)
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SetFightC(FightI)
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QuitFight()
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MessWin(bool)
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CanFight() errorcode.ErrorCode
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SendPackCmd(uint32, any)
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}
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