Files
bl/logic/service/common/playeri.go
昔念 7c1540ff6d
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful
```
refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量

- 将MonsterMap配置变量注释掉,因为当前不再使用该配置
- 相应地注释掉了初始化代码中的MonsterMap赋值逻辑

feat(logic/controller): 统一CanFight方法返回值为ErrorCode

- 修改PlayerFightBoss等战斗控制器中的Can
2026-02-25 16:18:10 +08:00

23 lines
470 B
Go

package common
import (
"blazing/common/socket/errorcode"
"blazing/logic/service/fight/info"
"blazing/modules/player/model"
)
type PlayerI interface {
GetPlayerCaptureContext() *info.PlayerCaptureContext
Roll(int, int) (bool, float64, float64)
//SendPack(b []byte) error
Getfightinfo() info.Fightinfo
GetInfo() *model.PlayerInfo
InvitePlayer(PlayerI)
SetFightC(FightI)
QuitFight()
MessWin(bool)
CanFight() errorcode.ErrorCode
SendPackCmd(uint32, any)
}