Files
bl/logic/service/fight/effect/effect_76.go
xinian 875ad668aa
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

37 lines
737 B
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"github.com/alpacahq/alpacadecimal"
)
/**
* 有m%的几率在n回合内每回合造成k点固定伤害
*/
func init() {
input.InitEffect(input.EffectType.Skill, 76, &Effect76{})
}
// Effect 76: {0}%概率令对手在{1}回合内每回合受到{2}点固定伤害
type Effect76 struct {
RoundEffectSideArg1Base
}
func (e *Effect76) OnSkill() bool {
// 概率判定
ok, _, _ := e.Input.Player.Roll(int(e.Args()[0].IntPart()), 100)
if !ok {
return true
}
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: alpacadecimal.NewFromInt(int64(e.SideEffectArgs[2])),
})
return true
}