Files
bl/logic/service/fight/effect/effect_52.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

37 lines
603 B
Go

package effect
import (
"blazing/logic/service/fight/input"
)
/**
* n回合若本方先手攻击: 使得技能miss (但MustHit有效)
*/
func init() {
t := &Effect52{}
input.InitEffect(input.EffectType.Skill, 52, t)
}
// Effect 52: {0}回合若本方先手攻击,使得对方的技能失效
type Effect52 struct {
RoundEffectSideArg0Minus1Base
}
func (e *Effect52) SkillHit_ex() bool {
//fmt.Println(e.Ctx().SkillEntity)
if e.Ctx().SkillEntity == nil {
return true
}
if !e.Input.FightC.IsFirst(e.Ctx().Our.Player) {
return true
}
e.Ctx().SkillEntity.SetMiss()
return true
}