Files
bl/modules/base/service/base_sys_perms.go
昔念 8983222dcb ```
refactor(logic): 重构服务器启动逻辑与任务状态管理

- 移除了 `gcmd` 包在 controller 中的直接使用,改为通过参数传递端口和服务器类型
- 统一使用 `GetTask` 和 `SetTask` 方法替代直接访问 `TaskList` 数组,提升代码可维护性
- 修改了战斗逻辑中部分调试打印语句,并优化战斗循环结束日志输出
- 调整了新手玩家初始化流程,默认完成新手任务4
- 更新了数据库模型字段及结构定义,如增加 `max_ts` 字段、扩展 `TaskList` 长度等
- 改进了宠物添加逻辑,采用 SQL 方式确保捕捉时间唯一递增
- 清理了无用或注释掉的旧代码块
2025-12-08 17:03:43 +08:00

55 lines
1.4 KiB
Go

package service
import (
"context"
"blazing/cool"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/util/gconv"
)
type BaseSysPermsService struct {
}
func NewBaseSysPermsService() *BaseSysPermsService {
return &BaseSysPermsService{}
}
// permmenu 方法
func (c *BaseSysPermsService) Permmenu(ctx context.Context, roleIds []string) (res interface{}) {
type permmenu struct {
Perms []string `json:"perms"`
Menus gdb.Result `json:"menus"`
}
var (
baseSysMenuService = NewBaseSysMenuService()
admin = cool.GetAdmin(ctx)
)
res = &permmenu{
Perms: baseSysMenuService.GetPerms(roleIds),
Menus: baseSysMenuService.GetMenus(admin.RoleIds, admin.UserId == 10001),
}
return
}
// refreshPerms(userId)
func (c *BaseSysPermsService) RefreshPerms(ctx context.Context, userId uint) (err error) {
var (
baseSysUserRoleService = NewBaseSysRoleService()
baseSysMenuService = NewBaseSysMenuService()
baseSysDepartmentService = NewBaseSysDepartmentService()
roleIds = baseSysUserRoleService.GetByUser(userId)
perms = baseSysMenuService.GetPerms(roleIds)
)
cool.CacheManager.Set(ctx, "admin:perms:"+gconv.String(userId), perms, 0)
// 更新部门权限
departments := baseSysDepartmentService.GetByRoleIds(roleIds, userId == 10001)
cool.CacheManager.Set(ctx, "admin:department:"+gconv.String(userId), departments, 0)
return
}