97 lines
2.5 KiB
Go
97 lines
2.5 KiB
Go
package controller
|
||
|
||
import (
|
||
"blazing/common/data/share"
|
||
|
||
"blazing/common/socket/errorcode"
|
||
|
||
"blazing/logic/service/common"
|
||
"blazing/logic/service/login"
|
||
"blazing/logic/service/maps"
|
||
"blazing/logic/service/player"
|
||
"blazing/logic/service/space"
|
||
"blazing/modules/blazing/model"
|
||
blservice "blazing/modules/blazing/service"
|
||
"context"
|
||
"time"
|
||
|
||
"github.com/gogf/gf/v2/os/glog"
|
||
)
|
||
|
||
func IsToday(t time.Time) bool {
|
||
// 获取当前时间
|
||
now := time.Now()
|
||
|
||
// 比较年、月、日是否相同
|
||
return t.Year() == now.Year() &&
|
||
t.Month() == now.Month() &&
|
||
t.Day() == now.Day()
|
||
}
|
||
|
||
// 处理命令: 1001
|
||
func (h *Controller) Login(data *login.InInfo, c *player.Conn) (result *login.OutInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
|
||
|
||
if tt := data.CheakSession(); tt { //说明sid正确
|
||
h.RPCClient.Kick(data.Head.UserID) //先踢人
|
||
|
||
t := player.GetPlayer(c, data.Head.UserID)
|
||
t.Service = blservice.NewUserService(data.Head.UserID)
|
||
t.Info = t.Service.Person()
|
||
t.Info.UserID = data.Head.UserID
|
||
t.Onlinetime = uint32(time.Now().Unix()) //保存时间戳
|
||
|
||
share.ShareManager.SetUserOnline(data.Head.UserID, h.Port) //设置用户登录服务器
|
||
|
||
if !IsToday(t.Info.LastResetTime) { //判断是否是今天
|
||
t.Info.LastResetTime = time.Now()
|
||
//每天login时候检查重置时间,然后把电池,任务,挖矿重置
|
||
t.Info.TimeToday = 0 //重置电池
|
||
go func() {
|
||
for i := 400; i < 500; i++ { //每日任务区段
|
||
t.Info.TaskList[i] = 0 //重置每日任务
|
||
|
||
_, ok := t.Service.TaskInfo((uint32(i)))
|
||
if ok {
|
||
t.Service.TaskSet((uint32(i)), model.TaskInfo{
|
||
Info: []uint32{},
|
||
})
|
||
}
|
||
}
|
||
}()
|
||
|
||
}
|
||
if t.Info.MapID > 10000 {
|
||
t.Info.MapID = 1
|
||
|
||
}
|
||
if t.IsNewPlayer() {
|
||
t.Info.MapID = 515
|
||
}
|
||
|
||
t.CompleteLogin() //通知客户端登录成功
|
||
|
||
glog.Debug(context.Background(), "登录成功,初始地图 人数:", space.GetSpace(t.Info.MapID).Len())
|
||
|
||
result = login.NewOutInfo() //设置登录消息
|
||
|
||
result.PlayerInfo = *t.Info
|
||
|
||
tt := maps.NewOutInfo()
|
||
//copier.Copy(t.Info, tt)
|
||
t1 := player.NewTomeeHeader(2001, t.Info.UserID)
|
||
defer space.GetSpace(t.Info.MapID).Set(t.Info.UserID, t).Range(func(playerID uint32, player common.PlayerI) bool {
|
||
|
||
player.SendPack(t1.Pack(&tt))
|
||
|
||
return true
|
||
})
|
||
|
||
return result, 0
|
||
|
||
} else {
|
||
err = errorcode.ErrorCodes.ErrLoginServerError
|
||
|
||
}
|
||
return
|
||
}
|