35 lines
804 B
Go
35 lines
804 B
Go
package effect
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import (
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"blazing/logic/service/fight/action"
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"blazing/logic/service/fight/input"
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)
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// 4. 受到与自身相同系属的攻击会恢复自身相应体力
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// TODO: 实现受到与自身相同系属的攻击会恢复自身相应体力的核心逻辑
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type NewSel4 struct {
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NewSel0
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}
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func (e *NewSel4) Skill_Use_ex() bool {
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//魂印特性有不在场的情况,绑定时候将精灵和特性绑定
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if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet[0].Info.CatchTime {
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return true
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}
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if e.Ctx().SkillEntity == nil {
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return true
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}
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if e.Ctx().SkillEntity.XML.Type == e.Ctx().Our.CurrentPet[0].Type {
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e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, e.Ctx().Opp.SumDamage)
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}
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.NewSel, 4, &NewSel4{})
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}
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