Files
bl/logic/service/fight/boss/NewSeIdx_18.go
2026-04-04 04:28:04 +08:00

32 lines
714 B
Go

package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
)
// 18. 自身所有技能必中;
// TODO: 实现自身所有技能必中;的核心逻辑
type NewSel18 struct {
NewSel0
}
func (e *NewSel18) ActionStart(a, b *action.SelectSkillAction) bool {
if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet[0].Info.CatchTime {
return true
}
//fmt.Println(e.Ctx().SkillEntity)
if e.Ctx().SkillEntity == nil {
return true
}
if e.Ctx().SkillEntity.Category() == info.Category.STATUS {
return true
}
e.Ctx().SkillEntity.XML.MustHit = 1
return true
}
func init() {
input.InitEffect(input.EffectType.NewSel, 18, &NewSel18{})
}