Files
bl/logic/service/fight/boss/NewSeIdx_15.go
2026-04-04 04:28:04 +08:00

43 lines
1.2 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package effect
import (
"blazing/common/data/xmlres"
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"strings"
"github.com/alpacahq/alpacadecimal"
"github.com/gogf/gf/v2/util/gconv"
"github.com/samber/lo"
)
// 15. 若遇到天敌, 则整个战斗中对天敌的伤害减少 n%;a1: 0-100 百分比)
// TODO: 实现若遇到天敌, 则整个战斗中对天敌的伤害减少 n%;a1: 0-100 百分比)的核心逻辑
type NewSel15 struct {
NewSel0
}
func (e *NewSel15) Damage_Mul(t *info.DamageZone) bool {
//魂印特性有不在场的情况,绑定时候将精灵和特性绑定
if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet[0].Info.CatchTime {
return true
}
evs := gconv.Uint32s(strings.Split(xmlres.PetMAP[int(e.Ctx().Our.CurrentPet[0].ID)].NaturalEnemy, " "))
_, ok := lo.Find(evs, func(t uint32) bool {
return t == uint32(e.Ctx().Opp.CurrentPet[0].ID)
})
if !ok {
return true
}
if t.Type == info.DamageType.Red {
reduceRatio := alpacadecimal.NewFromInt(100).Sub(e.Args()[0]).Div(alpacadecimal.NewFromInt(100))
t.Damage = t.Damage.Mul(reduceRatio)
}
return true
}
func init() {
input.InitEffect(input.EffectType.NewSel, 15, &NewSel15{})
}