Files
bl/logic/service/fight/effect/474.go

31 lines
659 B
Go

package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 474: 先出手时{1}%自身{0}等级+{2}
type Effect474 struct {
node.EffectNode
}
func (e *Effect474) OnSkill() bool {
if e.IsFirst() { // 先出手
chance := e.Args()[1].IntPart()
success, _, _ := e.Input.Player.Roll(int(chance), 100)
if success {
effectType := int8(e.Args()[0].IntPart()) // XX类型
effectValue := int8(e.Args()[2].IntPart()) // 等级+n
e.CarrierInput().SetProp(e.CarrierInput(), effectType, effectValue)
}
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 474, &Effect474{})
}