- 移除未使用的 SocketHandler_Tomee.go、ai.go、effect_1.go 文件 - 更新 player 包名引用,替换原 service 包 - 调整 TomeeHeader 和相关处理逻辑至 player 包 - 更新各控制器中的 Player 引用为 player 包中的类型 - 移除冗余的 GetPlayer 方法,使用新逻辑
42 lines
700 B
Go
42 lines
700 B
Go
package main
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import (
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"fmt"
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"os"
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_ "github.com/gogf/gf/contrib/nosql/redis/v2"
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"github.com/gogf/gf/v2/os/gproc"
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_ "blazing/contrib/drivers/pgsql"
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"blazing/logic/service/fight"
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"blazing/cool"
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//"blazing/o/service"
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"github.com/gogf/gf/v2/os/gctx"
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)
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func signalHandlerForMain(sig os.Signal) {
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fight.Fightpool.Release()
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fmt.Println("MainProcess is shutting down due to signal:", sig.String())
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}
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func main() {
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if cool.IsRedisMode {
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go cool.ListenFunc(gctx.New())
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}
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go Start(cool.Config.PortBL) //注入service
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fmt.Println("Process start, pid:", os.Getpid())
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gproc.AddSigHandlerShutdown(
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signalHandlerForMain,
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)
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gproc.Listen()
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}
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