Files
bl/logic/service/fight/info/BattleInputSourceEntity.go
昔念 5ba81e2f90 refactor(fight): 重构战斗相关代码
- 移除未使用的战斗模式枚举和相关代码
- 更新 BurnEffect 结构,增加生命周期管理
- 删除多余的 Skill 结构和 Effect 相关代码
- 调整 NoteReadyToFightInfo 结构的位置
2025-08-25 04:23:32 +08:00

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package info
type FightUserInfo struct {
// 用户ID野怪为0对应Java的@UInt long
UserID uint32 `fieldDesc:"userID 如果为野怪则为0" `
// 玩家名称野怪为UTF-8的'-'固定16字节
// 使用[16]byte存储固定长度的字节数组
Nickname [16]byte ` `
}