124 lines
2.6 KiB
Go
124 lines
2.6 KiB
Go
package service
|
||
|
||
import (
|
||
"blazing/common/utils"
|
||
"blazing/cool"
|
||
config "blazing/modules/config/service"
|
||
"blazing/modules/player/model"
|
||
|
||
"github.com/gogf/gf/v2/os/gtime"
|
||
)
|
||
|
||
type TalkService struct {
|
||
BaseService
|
||
}
|
||
|
||
func NewTalkService(id uint32) *TalkService {
|
||
return &TalkService{
|
||
|
||
BaseService: BaseService{userid: id,
|
||
|
||
Service: &cool.Service{Model: model.NewTalk()},
|
||
},
|
||
}
|
||
|
||
}
|
||
func (s *TalkService) reset(flag int) {
|
||
s.dbm(s.Model).Where("talk_id", flag).Data("count", 0, "last_reset_time", gtime.Now()).Update()
|
||
}
|
||
|
||
//实现挖矿次数确认
|
||
|
||
func (s *TalkService) Cheak(mapid uint32, flag int) (int, bool) {
|
||
|
||
m1 := s.dbm(s.Model)
|
||
|
||
var talks *model.Talk
|
||
m1.Where("talk_id", flag).Scan(&talks)
|
||
if talks == nil {
|
||
|
||
return 0, true //如果表里没有记载数据,那么就可以直接挖矿
|
||
}
|
||
|
||
c := config.NewTalkConfigService().GetCache(flag)
|
||
|
||
//因为这个是挖一次更新一次,而且是实时更新的,如果更新日期是今天,那么就可以确认不用再重置,否则就需要重置挖矿记录
|
||
if c == nil {
|
||
return 0, false //没在地图
|
||
}
|
||
switch c.Type {
|
||
case 0:
|
||
if !utils.IsToday(talks.LastResetTime) {
|
||
|
||
s.reset(flag)
|
||
return int(0), true
|
||
}
|
||
|
||
case 1:
|
||
if !utils.IsWEEK(talks.LastResetTime) {
|
||
|
||
s.reset(flag)
|
||
return int(0), true
|
||
}
|
||
case 2:
|
||
if !utils.IsMon(talks.LastResetTime) {
|
||
|
||
s.reset(flag)
|
||
return int(0), true
|
||
}
|
||
}
|
||
|
||
if uint32(mapid) != c.MapID {
|
||
return 0, false //没在地图
|
||
}
|
||
if talks.Count >= c.DailyCollectCount {
|
||
return 0, false
|
||
}
|
||
return int(talks.Count), true //int(config.MaxDailyCnt - talks.Count)
|
||
|
||
}
|
||
|
||
// Update 原子更新,返回是否更新成功(true=成功 false=上限/失败/VIP)
|
||
func (s *TalkService) Update(flag int, count int) bool {
|
||
// VIP 直接返回失败
|
||
if cool.Config.ServerInfo.IsVip != 0 {
|
||
return false
|
||
}
|
||
|
||
talkID := uint32(flag)
|
||
userID := uint64(s.userid)
|
||
db := s.dbm(s.Model)
|
||
|
||
// 1. 获取配置上限
|
||
cfg := config.NewTalkConfigService().GetCache(flag)
|
||
if cfg == nil {
|
||
return false
|
||
}
|
||
maxCount := int(cfg.DailyCollectCount)
|
||
|
||
// 2. 原子插入(不存在则插入,存在忽略,高并发安全)
|
||
talk := model.NewTalk()
|
||
talk.PlayerID = userID
|
||
talk.TalkID = talkID
|
||
_, _ = db.Data(talk).FieldsEx("id").InsertIgnore()
|
||
|
||
// 3. 原子条件自增:只有没超过上限才会更新
|
||
// 核心:数据库原子判断,绝对不溢出
|
||
affected, err := db.
|
||
Where("talk_id = ?", talkID).
|
||
Where("count + ? <= ?", count, maxCount).
|
||
Increment("count", count)
|
||
if err != nil {
|
||
|
||
return false
|
||
}
|
||
row, _ := affected.RowsAffected()
|
||
// 有错误 或 没有影响行数 = 更新失败(已达上限)
|
||
if row == 0 {
|
||
|
||
return false
|
||
}
|
||
|
||
return true
|
||
}
|