Files
bl/modules/blazing/service/pet.go
昔念 5e3d558d30 ```
feat(player): 添加 UseCoins 方法统一处理玩家金币消耗逻辑

重构购买物品和变更外观功能,使用 UseCoins 方法替代手动操作 Coins 字段,
确保金币扣除的安全性和一致性。同时修复可能因并发导致的金币超扣问题。

此外,调整部分战斗系统接口参数传递方式,将 DamageZone 指
2025-11-13 21:36:18 +08:00

109 lines
2.1 KiB
Go

package service
import (
"blazing/cool"
"blazing/modules/blazing/model"
"context"
"fmt"
"github.com/gogf/gf/v2/util/gconv"
)
// 获取精灵信息 0是仓库,1是放生
func (s *UserService) PetInfo(flag int) []model.PetEX {
var tt []model.PetEX
err := cool.DBM(s.pet.Model).Where("player_id", s.userid).Where("free", flag).Scan(&tt)
if err != nil {
return []model.PetEX{}
}
for i := 0; i < len(tt); i++ {
tt[i].Data.CatchTime = tt[i].CatchTime
}
return tt
}
func (s *UserService) PetInfo_One_exec(cachetime uint32, t func(*model.PetEX)) {
m := cool.DBM(s.pet.Model).Where("player_id", s.userid).Where("catch_time", cachetime)
var tt model.PetEX
m.Scan(&tt)
if tt.CatchTime == 0 {
return
}
tt.Data.CatchTime = tt.CatchTime
t(&tt)
m.Update(tt)
}
func (s *UserService) PetInfo_One(cachetime uint32) model.PetEX {
m := cool.DBM(s.pet.Model).Where("player_id", s.userid).Where("catch_time", cachetime)
var tt model.PetEX
m.Scan(&tt)
tt.Data.CatchTime = tt.CatchTime
return tt
}
func (s *UserService) PetAdd(y model.PetInfo) {
for {
m1 := cool.DBM(s.pet.Model).Where("player_id", s.userid)
var player model.PetEX
player.PlayerID = s.userid
player.Data = y
player.CatchTime = y.CatchTime
player.Free = 0
_, err := m1.Insert(player)
if err != nil {
y.CatchTime += 1 //自增保持时间排序
continue
}
break
}
}
func (s *PetService) ModifyBefore(ctx context.Context, method string, param map[string]interface{}) (err error) {
if method == "Update" {
admin := cool.GetAdmin(ctx)
userId := admin.UserId
if gconv.Uint(param["free"]) != 0 {
err = fmt.Errorf("修改失败")
}
if userId != gconv.Uint(param["player_id"]) {
err = fmt.Errorf("修改失败")
}
}
return
}
type PetService struct {
*cool.Service
}
func NewPetService() *PetService {
return &PetService{
&cool.Service{
Model: model.NewPet(),
PageQueryOp: &cool.QueryOp{
Where: func(ctx context.Context) [][]interface{} {
var (
admin = cool.GetAdmin(ctx)
userId = admin.UserId
)
return [][]interface{}{
{"player_id", userId, true},
{"free", 0, true},
}
},
},
},
}
}