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57bdb5b17c0976d4eb2cca464d7278b7e5c84ca9
bl
/
logic
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57bdb5b17c
fix(logic): 修复 MAXPET 为 0 时的宠物加载逻辑
...
- 在加载玩家宠物信息时,增加了对 MAXPET 为 0 的判断 - 当 MAXPET 为 0 时,不再加载任何宠物到战斗中 - 此修改避免了在不应该加载宠物的情况下错误地添加宠物到战斗中
2025-09-08 01:24:50 +08:00
..
controller
refactor(fight): 重构战斗逻辑
2025-09-08 01:23:12 +08:00
service
fix(logic): 修复 MAXPET 为 0 时的宠物加载逻辑
2025-09-08 01:24:50 +08:00
go.mod
refactor(fight): 重构战斗系统
2025-09-06 00:31:08 +08:00
go.sum
feat(fight): 实现精灵切换功能并优化战斗逻辑
2025-09-07 00:23:28 +08:00
main.go
feat(fight): 实现精灵切换功能并优化战斗逻辑
2025-09-07 00:23:28 +08:00
server.go
refactor(socket): 重构 socket 模块
2025-09-04 02:00:57 +08:00