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4cb7b2d739ff4cb374469a7e161e74afd2eb9e8e
bl
/
logic
/
service
/
fight
/
info
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昔念
d4781bf4a4
feat(socket): 添加全局 panic 恢复机制
...
refactor(socket): 调整 defer recover 位置以优化错误捕获逻辑 feat(logic): 为服务器启动函数添加 defer recover
2025-10-10 00:40:32 +08:00
..
battle.go
refactor(fight/effect): 重构能力操作类型枚举命名,统一使用大写形式(ADD/SUB/COPY/RESET)并更新相关调用点
2025-09-26 18:39:59 +00:00
BattlePetEntity.go
1提交
2025-09-30 18:32:15 +08:00
BattleSkillEntity.go
feat(socket): 添加全局 panic 恢复机制
2025-10-10 00:40:32 +08:00
ctx.go
feat(capture): 重构捕捉系统,实现状态倍率计算和保底机制
2025-09-21 14:56:37 +00:00
info.go
refactor(fight): 重构战斗模式与状态枚举,新增加载进度功能并优化战斗初始化逻辑
2025-09-25 14:51:11 +00:00
update.go
feat(player): 新增玩家累计经验查询接口
2025-09-26 13:33:55 +08:00