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bl/modules/blazing/model/task.go
2025-08-27 20:52:15 +00:00

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package model
import "blazing/cool"
const TableNameTask = "task"
// Task mapped from table <task>
type Task struct {
*cool.Model
PlayerID uint64 `gorm:"not null;index:idx_task_by_player_id;comment:'所属玩家ID'" json:"player_id"`
Data string `gorm:"type:text;not null;comment:'全部数据'" json:"data"`
}
// TaskInfo 单个任务的详细信息,包含任务步骤状态和整体状态
type TaskInfo struct {
// TaskInfo 任务步骤信息对应Java的@ArraySerialize(FIXED_LENGTH=20)注解
// struc:"[20]byte" 确保二进制序列化时固定20字节长度json标签指定JSON字段名
TaskInfo []uint32 `struc:"[20]byte" json:"task_info"`
// Status 任务整体状态0-未接受1-已接受2-已完成未领取3-已完成已领取
// json标签指定JSON字段名与业务状态说明保持一致
Status byte `json:"status"`
}
// TableName PlayerInfo's table name
func (*Task) TableName() string {
return TableNamePlayerInfo
}
// GroupName PlayerInfo's table group
func (*Task) GroupName() string {
return "default"
}
// NewPlayerInfo create a new PlayerInfo
func NewTask() *Task {
return &Task{
Model: cool.NewModel(),
}
}
// init 创建表
func init() {
cool.CreateTable(&Task{})
}