Files
bl/common/utils/sturc
昔念 1dc75b529d
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```
feat(socket): 优化TCP连接处理性能

- 添加最小可读长度检查,避免无效Peek操作
- 修复数据部分解析逻辑,避免空切片分配

perf(utils): 优化并发哈希映射性能

- 将分段数量调整为CPU核心数
- 重写Range方法,移除channel和goroutine开销
- 添加原子标志控制遍历终止

perf(utils): 优化结构体序列化缓存机制

- 添加sync.Map缓存预处理结果
- 支持结构体、自定义类型、二进制类型分别缓存
- 减少重复反射
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..
```
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```
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Build Status GoDoc

struc

Struc exists to pack and unpack C-style structures from bytes, which is useful for binary files and network protocols. It could be considered an alternative to encoding/binary, which requires massive boilerplate for some similar operations.

Take a look at an example comparing struc and encoding/binary

Struc considers usability first. That said, it does cache reflection data and aims to be competitive with encoding/binary struct packing in every way, including performance.

Example struct

type Example struct {
    Var   int `struc:"int32,sizeof=Str"`
    Str   string
    Weird []byte `struc:"[8]int64"`
     Weird []byte `struc:"[32]byte"`
    Var   []int `struc:"[]int32,little"`
}

Struct tag format

  • Var []int `struc:"[]int32,little,sizeof=StringField"` will pack Var as a slice of little-endian int32, and link it as the size of StringField.
  • sizeof=: Indicates this field is a number used to track the length of a another field. sizeof fields are automatically updated on Pack() based on the current length of the tracked field, and are used to size the target field during Unpack().
  • Bare values will be parsed as type and endianness.

Endian formats

  • big (default)
  • little

Recognized types

  • pad - this type ignores field contents and is backed by a [length]byte containing nulls
  • bool
  • byte
  • int8, uint8
  • int16, uint16
  • int32, uint32
  • int64, uint64
  • float32
  • float64

Types can be indicated as arrays/slices using [] syntax. Example: []int64, [8]int32.

Bare slice types (those with no [size]) must have a linked Sizeof field.

Private fields are ignored when packing and unpacking.

Example code

package main

import (
    "bytes"
    "github.com/lunixbochs/struc"
)

type Example struct {
    A int `struc:"big"`

    // B will be encoded/decoded as a 16-bit int (a "short")
    // but is stored as a native int in the struct
    B int `struc:"int16"`

    // the sizeof key links a buffer's size to any int field
    Size int `struc:"int8,little,sizeof=Str"`
    Str  string

    // you can get freaky if you want
    Str2 string `struc:"[5]int64"`
}

func main() {
    var buf bytes.Buffer
    t := &Example{1, 2, 0, "test", "test2"}
    err := struc.Pack(&buf, t)
    o := &Example{}
    err = struc.Unpack(&buf, o)
}

Benchmark

BenchmarkEncode uses struc. Stdlib benchmarks use equivalent encoding/binary code. Manual encodes without any reflection, and should be considered an upper bound on performance (which generated code based on struc definitions should be able to achieve).

BenchmarkEncode        1000000   1265 ns/op
BenchmarkStdlibEncode  1000000   1855 ns/op
BenchmarkManualEncode  5000000    284 ns/op
BenchmarkDecode        1000000   1259 ns/op
BenchmarkStdlibDecode  1000000   1656 ns/op
BenchmarkManualDecode  20000000  89.0 ns/op