refactor(common/cool/coolconfig): 修改RPC配置字段类型 将RPC字段从uint16类型更改为string类型的Address字段, 以支持更灵活的地址配置。同时更新了配置初始化逻辑, 从server.rpc改为server.address作为配置键。 ```
32 lines
616 B
Go
32 lines
616 B
Go
package effect
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import (
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"blazing/logic/service/fight/action"
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"blazing/logic/service/fight/input"
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"github.com/alpacahq/alpacadecimal"
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)
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// 60.回复造成伤害的6%
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type NewSel700 struct {
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NewSel0
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}
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func (e *NewSel700) Skill_Useed() bool {
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if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet.Info.CatchTime {
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return true
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}
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if e.Ctx().SkillEntity == nil {
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return true
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}
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e.Input.Heal(
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e.Ctx().Our, &action.SelectSkillAction{}, e.Ctx().Our.SumDamage.Div(e.Args()[0].Div(alpacadecimal.NewFromInt(100))),
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)
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.NewSel, 700, &NewSel700{})
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}
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