Files
bl/logic/service/fight/effect/558.go
xinian 875ad668aa
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feat: 实现战斗效果逻辑和接口重构
2026-03-28 21:57:22 +08:00

30 lines
599 B
Go

package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 558: 若自身不处于能力提升或下降状态时则恢复{0}点体力
type Effect558 struct {
node.EffectNode
}
func (e *Effect558) Skill_Use() bool {
if e.Ctx().Our.HasPropADD() || e.Ctx().Our.HasPropSub() { // 先出手
// 回复1/n的最大体力值
return true
}
e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, e.Args()[0])
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 558, &Effect558{})
}