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29ddbdd7e67654275eeaf87d0357e6d8eb5c512f
bl/logic/service
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1 29ddbdd7e6 ``` feat(fight): 新增状态类技能效果104和109,重构特效类型枚举并优化技能效果实现
2025-12-11 13:58:24 +00:00
..
common
``` feat(fight): 新增战斗回合Hook机制,实现特定条件下强制结束战斗和随机出手逻辑
2025-12-10 18:37:32 +00:00
egg
```
2025-12-08 00:17:04 +08:00
fight
``` feat(fight): 新增状态类技能效果104和109,重构特效类型枚举并优化技能效果实现
2025-12-11 13:58:24 +00:00
friend
```
2025-11-24 11:56:20 +08:00
item
``` refactor(pet): 重构宠物效果检查逻辑,使用GetEffect替代HaveAN并优化效果复制
2025-12-10 14:04:06 +00:00
maphot
```
2025-11-24 11:56:20 +08:00
maps
```
2025-12-09 16:52:53 +08:00
nono
```
2025-11-24 11:56:20 +08:00
pet
```
2025-12-02 03:59:28 +08:00
player
``` feat(fight): 添加尼尔尼奥变身逻辑并重构怪物生成模块
2025-12-10 13:54:51 +00:00
room
```
2025-11-24 11:56:20 +08:00
space
``` feat(fight): 添加尼尔尼奥变身逻辑并重构怪物生成模块
2025-12-10 13:54:51 +00:00
systemtime
```
2025-11-24 11:56:20 +08:00
task
fix(fight_boss): 修复 boss 战斗中索引为 0 的异常处理逻辑
2025-12-09 11:19:15 +08:00
user
```
2025-11-28 00:16:51 +08:00
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