- 将 InitEffect 重命名为 InitSkillEffect,用于初始化技能效果 - 修改技能效果的 ID,避免和普通效果 ID 冲突 - 优化战斗循环逻辑,增加战斗结束的判断条件 - 调整输入结构,移除未使用的属性和状态容器 - 重构技能解析和攻击处理逻辑,提高代码可读性和维护性
43 lines
1.0 KiB
Go
43 lines
1.0 KiB
Go
{
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"_declaration": {
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"version": 1,
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"encoding": "UTF-8",
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"standalone": "yes"
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},
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"Root": {
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"item": [
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{
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"skill": {
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"id": 35620,
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"replaceId": 47935620,
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"action": "sa5"
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},
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"skinid": 479
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},
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{
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"skill": {
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"id": 35620,
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"replaceId": 47935620,
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"action": "sa5"
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},
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"petid": 5605
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},
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{
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"skill": {
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"id": 34812,
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"replaceId": 64434812,
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"action": "sa5"
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},
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"skinid": 644
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},
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{
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"skill": {
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"id": 35620,
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"replaceId": 64535620,
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"action": "sa5"
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},
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"skinid": 645
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}
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]
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}
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} |