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feat(boss): 新增技能优先级调整功能 新增ComparePre方法用于比较和调整技能释放优先级, 修复了Boss战斗中的技能执行顺序问题, 同时在login模块中启用战斗测试功能。 ```
30 lines
607 B
Go
30 lines
607 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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"github.com/alpacahq/alpacadecimal"
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)
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func init() {
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input.InitEffect(input.EffectType.Skill, 436, &Effect436{
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EffectNode: node.EffectNode{},
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})
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}
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type Effect436 struct {
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node.EffectNode
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}
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func (e *Effect436) OnSkill() bool {
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e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
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Type: info.DamageType.Fixed,
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Damage: e.Ctx().Our.CurrentPet.GetMaxHP().Sub(e.Ctx().Our.CurrentPet.GetHP()).Mul(e.Args()[0].Div(alpacadecimal.NewFromInt(100))),
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})
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return true
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}
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