Files
bl/logic/service/fight/effect/171.go
xinian 73d7f7f062
Some checks failed
ci/woodpecker/push/my-first-workflow Pipeline failed
feat: 新增战斗效果和修复登录逻辑
2026-03-08 11:22:00 +08:00

48 lines
962 B
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// 171 - n回合内自身使用属性技能时能较快出手
type Effect171 struct {
node.EffectNode
}
func (e *Effect171) ComparePre(fattack *action.SelectSkillAction, sattack *action.SelectSkillAction) bool {
if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet.Info.CatchTime {
return true
}
if fattack == nil {
return true
}
//先手是自己
if fattack.PlayerID == e.Ctx().Our.UserID {
return true
}
if sattack == nil {
return true
}
if sattack == nil {
return true
}
if sattack.SkillEntity == nil {
return true
}
//对调
sattack.SkillEntity.Priority += 1
return true
}
func (e *Effect171) SetArgs(t *input.Input, a ...int) {
e.EffectNode.SetArgs(t, a...)
e.EffectNode.Duration(a[0]) // 持续n回合
}
func init() {
input.InitEffect(input.EffectType.Skill, 171, &Effect171{})
}