Files
bl/logic/service/fight/effect/150.go
xinian 09da1dc253
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful
refactor: 重构战斗技能使用节点
2026-03-08 19:42:47 +08:00

29 lines
686 B
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// 150 - n回合内对手每回合防御和特防等级m
type Effect150 struct {
node.EffectNode
}
func (e *Effect150) Skill_Use() bool {
e.Ctx().Opp.SetProp(e.Ctx().Opp, 1, int8(e.SideEffectArgs[1]), info.AbilityOpType.SUB)
e.Ctx().Opp.SetProp(e.Ctx().Opp, 3, int8(e.SideEffectArgs[1]), info.AbilityOpType.SUB)
return true
}
func (e *Effect150) SetArgs(t *input.Input, a ...int) {
e.EffectNode.SetArgs(t, a...)
e.EffectNode.Duration(a[0]) // 持续m回合
}
func init() {
input.InitEffect(input.EffectType.Skill, 150, &Effect150{})
}