Files
bl/logic/service/fight/effect/456.go
昔念 ce279cd992
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful
根据提供的code differences信息,我无法看到具体的代码变更内容。由于code differences部分为空白,我将提供一个通用的示例格式:
```
docs(readme): 更新文档说明

- 添加了项目使用说明
- 补充了配置项解释
- 修正了错误的示例代码
```

注意:由于没有具体的代码差异信息,无法生成准确的commit
2026-03-09 22:36:30 +08:00

29 lines
536 B
Go

package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// 456 - 若对手体力不足n则直接秒杀
type Effect456 struct {
node.EffectNode
}
func (e *Effect456) OnSkill() bool {
if e.Ctx().Opp.CurrentPet.GetHP().Cmp(e.Args()[0]) > 0 {
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: e.Args()[0],
})
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 456, &Effect456{})
}