- 移除未使用的 SocketHandler_Tomee.go、ai.go、effect_1.go 文件 - 更新 player 包名引用,替换原 service 包 - 调整 TomeeHeader 和相关处理逻辑至 player 包 - 更新各控制器中的 Player 引用为 player 包中的类型 - 移除冗余的 GetPlayer 方法,使用新逻辑
103 lines
2.3 KiB
Go
103 lines
2.3 KiB
Go
package main
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import (
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"blazing/common/rpc"
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"blazing/common/socket"
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"blazing/cool"
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"blazing/logic/controller"
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"blazing/logic/service/player"
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blservice "blazing/modules/blazing/service"
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"fmt"
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"log"
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"math/rand"
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"net"
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"time"
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"github.com/gogf/gf/v2/util/gconv"
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)
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const (
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minRandomPort = 10000
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maxRandomPort = 60000
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maxPortRetryCount = 5
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)
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var defaultPort = gconv.Int(cool.Config.Port) //读入默认的端口
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// determinePort 确定服务器使用的端口
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func determinePort(serverid uint16) (int, error) {
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rand.Seed(time.Now().UnixNano())
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if serverid == 0 {
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return defaultPort, nil
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}
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for i := 0; i < maxPortRetryCount; i++ {
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port := generateRandomPort()
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if isPortAvailable(port) {
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return port, nil
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}
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log.Printf("Port %d is not available, retrying...", port)
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}
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return 0, fmt.Errorf("failed to find available port after %d attempts", maxPortRetryCount)
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}
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// generateRandomPort 生成指定范围内的随机端口
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func generateRandomPort() int {
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return minRandomPort + rand.Intn(maxRandomPort-minRandomPort)
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}
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// isPortAvailable 检查端口是否可用
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func isPortAvailable(port int) bool {
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address := fmt.Sprintf(":%d", port)
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listener, err := net.Listen("tcp", address)
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if err != nil {
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return false
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}
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defer listener.Close()
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return true
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}
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// 如果id是0,那就是login server
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func Start(serverid uint16) {
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//ants.NewPool(100)
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head := player.NewTomeeHandler()
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head.Callback = controller.Recv
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if serverid != 0 { //logic服务器
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// 确定端口
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port, err := determinePort(serverid)
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if err != nil {
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log.Fatalf("Failed to determine port: %v", err)
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}
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// go func() {
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t := rpc.StartClient(serverid, uint16(port), new(controller.LogicClient))
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controller.Maincontroller.RPCClient = *t //将RPC赋值Start
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controller.Maincontroller.Port = uint16(port) //赋值服务器ID
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blservice.NewLoginServiceService().SetServerID(serverid, gconv.Uint16(port), t)
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socket.
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NewServer(
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socket.WithCORS(),
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socket.WithPort(port),
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socket.WithSocketHandler(head)).
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Boot()
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} else {
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go rpc.StartServer()
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//go rpcserver() //对login tcp启动
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//ants.Submit(rpcserver)
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socket.NewServer(
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socket.WithCORS(),
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socket.WithPort(defaultPort),
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socket.WithSocketHandler(head)).Boot()
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}
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}
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