Files
bl/logic/service/player/wscodec.go
昔念 79213c67d6 ```
fix(socket): 修复TCP连接处理中逻辑取反错误

修复了`handleTcp`函数中对`s.discorse`的判断条件错误,导致CORS配置未正确应用的问题。

feat(player): 增加地图切换标记支持

在`Player`结构体中新增`Changemap`字段,用于标识玩家是否切换过地图,并在相关业务逻辑中进行设置和判断。

feat(pet): 重构精灵生成与经验处理逻辑

将`GenPetInfo`方法从model包迁移至player包,增加个体值、性格、特性等随机生成逻辑,优化技能学习处理方式。

refactor(service): 优化定时任务与连接管理

使用`cool.Cron`替代原生ticker实现刷怪定时任务,优化连接获取方式,确保并发安全。

refactor(model): 移除冗余代码并优化结构

从`pet.go`中移除已迁移至`player`包的函数定义,精简模型结构,提升模块清晰度。

refactor(config): 更新部门及字典名称配置

将`base_sys_department.json`和
2025-10-13 18:51:41 +08:00

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package player
import (
"bytes"
"errors"
"io"
"sync"
"github.com/gobwas/ws"
"github.com/gobwas/ws/wsutil"
"github.com/panjf2000/gnet/v2"
"github.com/panjf2000/gnet/v2/pkg/logging"
)
type Conn struct {
MainConn gnet.Conn `struc:"[0]pad"` //TODO 不序列化,,序列化下面的作为blob存数据库
Mu sync.Mutex
}
func (c *Conn) GetConn() gnet.Conn {
c.Mu.Lock()
defer c.Mu.Unlock()
return c.MainConn
}
func NewConn(c gnet.Conn) *Conn {
return &Conn{MainConn: c}
}
type WsCodec struct {
Tcp bool
Upgraded bool // 链接是否升级
Buf bytes.Buffer // 从实际socket中读取到的数据缓存
wsMsgBuf wsMessageBuf // ws 消息缓存
//Isinitws bool
}
type wsMessageBuf struct {
curHeader *ws.Header
cachedBuf bytes.Buffer
}
type readWrite struct {
io.Reader
io.Writer
}
func CompareLeftBytes(array1, array2 []byte, leftBytesCount int) bool {
// 检查切片长度是否足够比较左边的字节
if len(array1) < leftBytesCount || len(array2) < leftBytesCount {
return false
}
// 提取左边的字节切片
left1 := array1[:leftBytesCount]
left2 := array2[:leftBytesCount]
// 比较左边的字节切片
for i := 0; i < leftBytesCount; i++ {
if left1[i] != left2[i] {
return false
}
}
return true
}
func (w *WsCodec) Upgrade(c gnet.Conn) (ok bool, action gnet.Action) {
if w.Upgraded {
ok = true
return
}
if w.Tcp {
ok = false
return
}
buf := &w.Buf
if CompareLeftBytes(buf.Bytes(), []byte{0, 0}, 2) {
w.Tcp = true
return
}
tmpReader := bytes.NewReader(buf.Bytes())
oldLen := tmpReader.Len()
logging.Infof("do Upgrade")
hs, err := ws.Upgrade(readWrite{tmpReader, c})
skipN := oldLen - tmpReader.Len()
if err != nil {
if err == io.EOF || errors.Is(err, io.ErrUnexpectedEOF) { //数据不完整,不跳过 buf 中的 skipN 字节(此时 buf 中存放的仅是部分 "handshake data" bytes下次再尝试读取
return
}
buf.Next(skipN)
logging.Errorf("conn[%v] [err=%v]", c.RemoteAddr().String(), err.Error())
action = gnet.Close
//ok = true
//w.Tcp = true
return
}
buf.Next(skipN)
logging.Infof("conn[%v] upgrade websocket protocol! Handshake: %v", c.RemoteAddr().String(), hs)
ok = true
w.Upgraded = true
return
}
func (w *WsCodec) ReadBufferBytes(c gnet.Conn) (gnet.Action, int) {
size := c.InboundBuffered()
//buf := make([]byte, size)
read, err := c.Peek(size)
if err != nil {
logging.Errorf("read err! %v", err)
return gnet.Close, 0
}
// if read < size {
// logging.Errorf("read bytes len err! size: %d read: %d", size, read)
// return gnet.Close
// }
w.Buf.Write(read)
return gnet.None, size
}
func (w *WsCodec) Decode(c gnet.Conn) (outs []wsutil.Message, err error) {
// fmt.Println("do Decode")
messages, err := w.readWsMessages()
if err != nil {
logging.Errorf("Error reading message! %v", err)
return nil, err
}
if messages == nil || len(messages) <= 0 { //没有读到完整数据 不处理
return
}
for _, message := range messages {
if message.OpCode.IsControl() {
err = wsutil.HandleClientControlMessage(c, message)
if err != nil {
return
}
continue
}
if message.OpCode == ws.OpText || message.OpCode == ws.OpBinary {
outs = append(outs, message)
}
}
return
}
func (w *WsCodec) readWsMessages() (messages []wsutil.Message, err error) {
msgBuf := &w.wsMsgBuf
in := &w.Buf
for {
// 从 in 中读出 header并将 header bytes 写入 msgBuf.cachedBuf
if msgBuf.curHeader == nil {
if in.Len() < ws.MinHeaderSize { //头长度至少是2
return
}
var head ws.Header
if in.Len() >= ws.MaxHeaderSize {
head, err = ws.ReadHeader(in)
if err != nil {
return messages, err
}
} else { //有可能不完整,构建新的 reader 读取 head读取成功才实际对 in 进行读操作
tmpReader := bytes.NewReader(in.Bytes())
oldLen := tmpReader.Len()
head, err = ws.ReadHeader(tmpReader)
skipN := oldLen - tmpReader.Len()
if err != nil {
if err == io.EOF || errors.Is(err, io.ErrUnexpectedEOF) { //数据不完整
return messages, nil
}
in.Next(skipN)
return nil, err
}
in.Next(skipN)
}
msgBuf.curHeader = &head
err = ws.WriteHeader(&msgBuf.cachedBuf, head)
if err != nil {
return nil, err
}
}
dataLen := (int)(msgBuf.curHeader.Length)
// 从 in 中读出 data并将 data bytes 写入 msgBuf.cachedBuf
if dataLen > 0 {
if in.Len() < dataLen { //数据不完整
logging.Infof("incomplete data")
return
}
_, err = io.CopyN(&msgBuf.cachedBuf, in, int64(dataLen))
if err != nil {
return
}
}
if msgBuf.curHeader.Fin { //当前 header 已经是一个完整消息
messages, err = wsutil.ReadClientMessage(&msgBuf.cachedBuf, messages)
if err != nil {
return nil, err
}
msgBuf.cachedBuf.Reset()
} else {
logging.Infof("The data is split into multiple frames")
}
msgBuf.curHeader = nil
}
}