Files
bl/logic/controller/EGG_GAME.go
昔念 7005c1047f ```
feat(fight_boss): 更新BOSS战斗效果逻辑以使用新的服务接口

将原来直接访问xmlres.EffectMAP获取效果信息的方式,
替换为通过service.NewEffectService().Args方法获取EID与参数,
提高代码解耦性与可维护性。

refactor(item_buy): 调整金币商品购买时的价格计算逻辑

修复购买金币商品时价格未正确乘以100的问题,
确保消耗金币数量准确无
2025-12-08 00:17:04 +08:00

18 lines
470 B
Go

package controller
import (
"blazing/common/socket/errorcode"
"blazing/logic/service/egg"
"blazing/logic/service/player"
"blazing/modules/blazing/model"
)
func (h Controller) EGG(data *egg.C2S_EGG_GAME_PLAY, c *player.Player) (result *egg.S2C_EGG_GAME_PLAY, err errorcode.ErrorCode) {
r := model.GenPetInfo(1, -1, -1, -1, 0, 1)
c.Service.Pet.PetAdd(r)
result = &egg.S2C_EGG_GAME_PLAY{HadTime: r.CatchTime, ListInfo: []model.ItemInfo{}, PetID: r.ID}
return
}