35 lines
844 B
Go
35 lines
844 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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"github.com/alpacahq/alpacadecimal"
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)
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//对方所受伤害的1/n会反弹给自己
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//被动效果都是自己施加给自己的,所以不能免疫
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func init() {
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input.InitEffect(input.EffectType.Skill, 6, &Effect6{})
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}
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type Effect6 struct {
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node.EffectNode
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}
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// 我方使用效果
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func (e *Effect6) Skill_Use() bool {
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t := &info.DamageZone{
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Type: info.DamageType.Fixed,
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//这个对面计算前是在他的回合,所以后手也能拿到伤害
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Damage: e.Ctx().Our.SumDamage.Div(alpacadecimal.NewFromInt(int64(e.SideEffectArgs[0]))),
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}
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t.Damage = alpacadecimal.Min(t.Damage, e.Ctx().Our.CurrentPet.GetHP().Sub(alpacadecimal.NewFromInt(1)))
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e.Ctx().Our.Damage(e.Ctx().Our, t)
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return true
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}
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