45 lines
863 B
Go
45 lines
863 B
Go
package effect
|
||
|
||
import (
|
||
"blazing/common/utils"
|
||
"blazing/logic/service/fight/info"
|
||
"blazing/logic/service/fight/input"
|
||
"blazing/logic/service/fight/node"
|
||
|
||
"github.com/alpacahq/alpacadecimal"
|
||
)
|
||
|
||
// 484 - 连击n次,每次命中后连击数+m,最高连击p次
|
||
type Effect484 struct {
|
||
node.EffectNode
|
||
count int64
|
||
}
|
||
|
||
func (e *Effect484) Damage_Mul(t *info.DamageZone) bool {
|
||
|
||
if t.Type == info.DamageType.Red {
|
||
n := utils.Min(e.Args()[0].IntPart()+e.count, e.Args()[1].IntPart())
|
||
t.Damage = t.Damage.Mul(alpacadecimal.NewFromInt(int64(n)))
|
||
|
||
}
|
||
|
||
return true
|
||
}
|
||
func (e *Effect484) SkillHit() bool {
|
||
|
||
if e.Ctx().SkillEntity == nil {
|
||
return true
|
||
}
|
||
|
||
if e.Ctx().SkillEntity.AttackTime != 0 {
|
||
e.count = 0
|
||
return true
|
||
}
|
||
e.count += e.Args()[1].IntPart()
|
||
|
||
return true
|
||
}
|
||
func init() {
|
||
input.InitEffect(input.EffectType.NewSel, 484, &Effect484{})
|
||
}
|