feat(cache): 添加复合键缓存操作支持 添加了基于 uint32+string 组合键的缓存操作方法,包括 GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和 ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景 fix(vscode): 添加 cSpell 配置支持 struc 词汇 refactor(session): 移除过时的会话管理方法 移除了基于单一字符串键的会话管理方法,因为已迁移到使用 复合键的缓存操作方式 ```
51 lines
1.3 KiB
Go
51 lines
1.3 KiB
Go
/*
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* @Author: 昔念 12574910+72wo@users.noreply.github.com
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* @Date: 2026-01-18 11:55:13
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* @LastEditors: 昔念 12574910+72wo@users.noreply.github.com
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* @LastEditTime: 2026-01-18 11:59:32
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* @FilePath: \sun\modules\blazing\controller\admin\title.go
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* @Description: 这是默认设置,请设置`customMade`, 打开koroFileHeader查看配置 进行设置: https://github.com/OBKoro1/koro1FileHeader/wiki/%E9%85%8D%E7%BD%AE
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*/
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package admin
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import (
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"blazing/cool"
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"blazing/modules/player/service"
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"context"
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"github.com/gogf/gf/v2/frame/g"
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)
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type TitleController struct {
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*cool.Controller
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}
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func init() {
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var task_info_controller = &TitleController{
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&cool.Controller{
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Prefix: "/admin/game/title",
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Api: []string{"Delete", "Update", "Info", "List", "Page"},
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Service: service.NewItemService(0), //因为page已经过滤,所以这里需要改成0
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},
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}
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// 注册路由
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cool.RegisterController(task_info_controller)
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}
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type GetReq struct {
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g.Meta `path:"/get" method:"POST"`
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ID uint32 `json:"id"`
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}
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func (c *TitleController) Get(ctx context.Context, req *GetReq) (res *cool.BaseRes, err error) {
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res = &cool.BaseRes{}
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var (
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admin = cool.GetAdmin(ctx)
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//r = g.RequestFromCtx(ctx)
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)
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res.Data = service.NewUserService(uint32(admin.UserId)).Title.Get()
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return
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}
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