Files
bl/logic/service/fight/effect/580.go
xinian 322d5ea64d
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feat: 新增战斗技能效果 524-580
2026-03-17 15:25:08 +08:00

39 lines
891 B
Go

package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/alpacahq/alpacadecimal"
)
// 580 - {0}回合内自身受到直接攻击伤害的{1}%反馈给对手
type Effect580 struct {
node.EffectNode
}
func (e *Effect580) SetArgs(t *input.Input, a ...int) {
e.EffectNode.SetArgs(t, a...)
e.EffectNode.Duration(a[0]) // 持续n回合
}
func (e *Effect580) Skill_Use_ex() bool {
// 自己受到直接攻击伤害时触发
damage := e.Ctx().Opp.SumDamage
reflectDamage := damage.Mul(e.Args()[1]).Div(alpacadecimal.NewFromInt(100))
// 对对手造成固定伤害
damageZone := &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: reflectDamage,
}
e.Ctx().Opp.Damage(e.Ctx().Our, damageZone)
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 580, &Effect580{})
}