36 lines
793 B
Go
36 lines
793 B
Go
package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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"github.com/alpacahq/alpacadecimal"
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)
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// 570 - 免疫下{0}次受到的攻击
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type Effect570 struct {
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node.EffectNode
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remaining int
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}
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func (e *Effect570) SetArgs(t *input.Input, a ...int) {
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e.EffectNode.Duration(-1)
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// 持续次数,不是回合,用Duration可能不合适,但可以用次数。我们通过子效果计数
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}
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func (e *Effect570) DamageLockEx(t *info.DamageZone) bool {
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if e.remaining > 0 && t.Type == info.DamageType.Red {
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t.Damage = alpacadecimal.Zero
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e.remaining--
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if e.remaining <= 0 {
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e.Alive(false) // 效果结束
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}
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}
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.Skill, 570, &Effect570{})
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}
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